Pick a game
Harvest Pop is a 60-second harvest tap, Sand Pop is a 60-second treasure dig, and Lava Run is a 60-second dodge sprint. Each has its own page with the game front and centre.
Three quick tap games, one idea each: tap the harvest, dig the treasure, dodge the boulders. Here is how a round works on this site.
Harvest Pop is a 60-second harvest tap, Sand Pop is a 60-second treasure dig, and Lava Run is a 60-second dodge sprint. Each has its own page with the game front and centre.
Every round starts with a simple signal: what to tap, what to skip, or which way to dodge. Read it before you act.
Correct taps build your score; mistakes cost you — a crow, a scorpion, or a boulder to the face. Accuracy matters more than speed.
Rounds last 60 seconds and your best result stays on your device, so every run is a chance to improve your own record.
In Harvest Pop, tapping a crow costs you 45 points.
In Sand Pop, tapping a scorpion costs you 45 points.
In Lava Run, a boulder hit ends the run — dodge left and right.